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Pizzakai

Play as a deceased man by the name of Peppy who has been recently reincarnated as a freshly baked Pizza mobster. Offered a deal by a "Pizza God," Peppy must enter the crime den of the House of Unified Triple-Cheeses and engage in combat if he wants any chance of returning to his own world.

Steam Page
Release
May 20, 2024
2 years and 73 days ago
Steam Reviews
Positive15 reviews80.0%

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Search Google: Who developed Pizzakai?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Pizzakai?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Pizzakai self-published or published by Secret Ten Studios?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Pizzakai and Secret Ten Studios funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Pizzakai and Secret Ten Studios?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Pizzakai?Release statusWhether and how the game has been released.

Media

6 items

About the Game

You died, and have been Isekai'd into a world where you are Pizza.
You cannot doubt that this is awesome.

Use Various Weapons to Put Holes in Your Favorite Foods!
- Use a Caesar's Downfall to decimate all visible enemies!
- Use a Howie's Little Friend to smack your adversaries into the next dimension!
- Use a The Domino Effect to burn your way through obstacles!

Explore a Large Level and Encounter Various Enemies
- An agile breadstick that breaks into two and will try to slice you up!
- A cowardly chicken wing that runs away, and throws molotovs to overcook you!
- A hefty deep dish pizza that can tank much more than your own thin crust!

Credits

Secret Ten Studios:

Zane O'Dell (Producer and Weapon/Systems/Dialogue/UI Engineer)

Suraj Karthikeyan (Producer/Systems Engineer/VFX Artist/Sound Designer/Weapon Engineer & Designer)

Farhan Parekh (2D Artist)

Connor Miller (Level Designer/UI Designer/Weapon Designer/Mechanics Designer/Gameplay Designer/Animation Programmer)

Andrew Tran (Level Designer)

Eli Mcardle (Movement Programmer)

Ryan Chang (AI Engineer)

Matthew DeBoer (Gameplay Programmer)

Elex McCoy (Game Writer)

Lyndsay Mohr (Sound Designer)

Chari Bayar (Composer)