indiegame.fan
Pilgrim: Descent Protocol header art

Pilgrim: Descent Protocol

As the last Pilgrim, explore Dwarvuk's wastes, scavenge ruins in a blend of non-linear discovery and post-apocalyptic survival set in space. Silence the AI's signal!

Steam Page
Developer
Release
September 19, 2025
317 days ago
Steam Reviews
Awaiting reviews

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Pilgrim: Descent Protocol?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Pilgrim: Descent Protocol?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Pilgrim: Descent Protocol self-published or published by Elushis Music & Gaming?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Pilgrim: Descent Protocol and Elushis Music & Gaming funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Pilgrim: Descent Protocol and Elushis?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Pilgrim: Descent Protocol?Release statusWhether and how the game has been released.

Media

7 items

About the Game

The mothership is falling.

With Sola in your visor, you’ve got one shot. Cross the wastes to three relay sites, feed them plasma cores, and halt the descent. Scavenge BitCredits, fuel, oxygen, and ammo in abandoned sectors. Claim outposts to restock. Ride a hungry hoverbike, choose your fights with roaming Crawlers, and make every minute count.

You are the last Pilgrim.

How it plays

  • Hunt ruined zones for plasma cores, fuel, oxygen, and ammo.

  • Stabilize cores (they decay in-hand) and stash them in containers to recharge.

  • Traverse fast on your hoverbike: burn fuel, dodge patrols, and follow Sola’s bearings (no map hand-holding).

  • Deliver five powered cores to each distant relay before the global countdown hits zero.

Features

  • Tactical survival with health / oxygen / stamina management

  • Core loop: find → stabilize → deliver plasma cores to relays

  • Fast traversal on a fuel-hungry hoverbike

  • Claim outposts to restock ammo and spend BitCredits

  • Guidance from Sola

  • Enemy pressure from roaming Crawlers

  • Sola: Dynamic Dialogue (optional, local-only). Toggle at startup to let Sola answer questions and provide guidance. Off by default.

Early Access

This is an early version in active development. Expect regular updates shaped by your feedback. There’s no forced path or hand-holding: you’re free to figure out what to do and how to do it. Test it. Break it.