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Pile 'Em High Episode 3: Convalescence

Deep in Colorado’s Rocky Mountains, a secluded estate becomes ground zero for terror. Pile ’Em High 3 throws you into nonstop action‑horror mayhem—cultists, zombies, abominations—all standing between you and the truth behind the world‑shattering Pandemic

Steam Page
Release
June 25, 2026
38 days ago
Steam Reviews
3 user reviews3 reviews66.7%

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About the Game

A HELICOPTER CRASH INTO A HELLSCAPE OF TERROR

After surviving a catastrophic helicopter crash, you find yourself deep in the Rocky Mountains of Colorado. With no signs of civilization in sight, a lone Chateau emerges through the treeline — your only hope for answers. But as you approach, it becomes clear that something far more sinister is waiting inside…

A TRIP BACK TO THE GLORY DAYS OF 90s FPS GAMES

Dive into an Action‑Horror FPS crafted with the spirit of classics like DOOM, Heretic, and Hexen. With stripped‑down mechanics and no jumping or crouching, your survival depends on sharp reflexes, smart movement, and raw skill. Snag keys, unlock doors, and uncover the dark secrets lurking behind every corner.

LOCK ’N LOAD

Arm yourself with a brutal arsenal as you carve through the horrors ahead. Wield everything from Akimbo Pistols and SMGs to the iconic Shotgun, Assault Rifle, and the devastating Akimbo Magnums. Every weapon hits hard and feels right at home in a retro shooter.

SLAY A PLETHORA OF ENEMIES AND BOSSES

Face down Cultists, Zombies, deranged Scientists, and a host of other monstrosities as you push deeper into the estate. Battle through 7 levels packed with action and take on 11 unique boss encounters that test your grit and reflexes.

UNCOVER THE MYSTERY OF THE ESTATE

Explore sprawling outdoor grounds, claustrophobic hallways, lavish rooms, and hidden laboratories filled with abominations. Piece together the truth behind the Chateau and fight to escape this nightmare once and for all.

SHORT, SHARP, AND SATISFYING

Experience the punch of a classic FPS in a compact, tightly‑crafted adventure. The full journey can be completed in about the time it takes to watch a movie — perfect for a single intense session.

MADE WITH TENDER LOVING CARE

Every enemy and weapon was created using traditional stop‑motion photography, then rendered into gritty, lo‑fi sprites for an authentic retro aesthetic. This is a love letter to how games used to be made — tactile, handmade, and full of character.