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Pight

Pight is a minimalist puzzle game inspired by the Minecraft redstone system, in which we try to turn on the light by using pistons and different block types. It offers a rich puzzle experience thanks to new mechanics added approximately every 10 levels.

Developer
Publisher
Release
August 8, 2026
39 days ago
Steam Reviews
Very Positive62 reviews100.0%
...INDIE
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Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Updated: Jul 10, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 10, 2026Publisher scaleThe operating scale of the game's publisher.
Updated: Jul 10, 2026Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Pight and Mindlabor funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Pight and Mindlabor?Creative controlWho appears to retain creative control of the game.
Updated: Jul 10, 2026Release statusWhether and how the game has been released.

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About the Game

Pight is a minimalist puzzle game inspired by the Minecraft redstone system, in which we try to turn on the light by using pistons and different block types. It offers a rich puzzle experience thanks to new mechanics added approximately every 10 levels.

Gameplay:

    • Discover the game on your own, no tutorials!
    • Use pistons to push and pull blocks
    • Stick the blocks
    • Use dynamites to clear the way
    • Teleport blocks with portals
    • Sometimes you'll have to think a bit

Features:

    • 90 levels (from simple to insufferably difficult)
    • 8 unique mechanics
    • New mechanics introduced every 10 levels
    • Unlimited undo
    • No text
    • Minimalist interface
    • Simple, relaxing, peaceful puzzle experience
    • Smooth animations for a fluid experience
    • Full gamepad support
    • Level Editor
    • Steam Achievements
    • Steam Cloud

Music and UI Sound Design by Emre Akdeniz <3
Gameplay Sound Design by Görkem Yılmaz <3

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