indiegame.fan
Phyto header art

Phyto

Grow and evolve 32 different plants in this tower defense! Unlock new skills an units by finding seeds throughout 100 levels. Replay each map as much as possible, to push the challenge and rewards even further!

Steam Page
Developer
Publisher
Release
November 26, 2024
1 year and 248 days ago
Steam Reviews
9 user reviews9 reviews100.0%

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Phyto?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Phyto?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Phyto self-published or published by aXelis?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Phyto and aXelis funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Phyto and aXelis?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Phyto?Release statusWhether and how the game has been released.

Media

7 items

About the Game

Defend the Tree of Life from hordes of Nibblers that surge along the paths! To do this, you can grow plants of all kinds to eliminate the threat. Meet the simple leaf that crushes, the slowing roots or even the thorns which hurt or carnivorous plants devouring armor. You can choose, depending on the situations, what will be the best weapon to use!

You will have to go throught 8 biomes, crossing jungles, swamps, deserts and more...

You will have access to 5 main types of plants, which you can then mutate into more powerful versions!

A mutation keeps all the bonuses of its previous versions. You will be able to adapt your battlefield by specializing each of your shoots, without losing the benefits of the basic versions!

In addition to classic plants, you will be able to use the power of an active skill you can trigger on the field! Store pollen so you can use it and add different effects to this area of ​​effect, depending on what flowers you grow!

You can upgrade your plants in the garden and make them stronger and have new capacities!

Each map contains a seed that need to be released from rocks, unlocking new plants, bonus maps or the possibility of pushing further the bonus on all maps. This bonus objective will sometimes require you to mobilize your forces elsewhere than on enemies directly, plan carefully!

Replay old maps to push further the rippening and choose your challenge level, making the game harder and harder, but with more rewards!

This game is entirely made by a human, without any help from generative AI. May it be for graphic or music production, engine development, or whatever other part, it is important to me to give a personnal production, from a human to other humans.