
Physics Clicker
A click-based incremental game themed around "physics". You will start with the most fundamental classical mechanics and gradually unlock more concepts. Through the process of easy clicking and growth, with the familiar media - PHYSICS, experience the fun of resource exploration and growth.
Does this feel indie?
Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Media
7 itemsAbout the Game
About the Game
Start with the most basic physical quantities: time, displacement
Transform them into new resources: heat, energy, force, momentum, mass...
Start and drive the system through clicking, gradually achieve automated operation, and build a complete physical system.
Core Gameplay
Build Systems: Combine and transform physical quantities to form production chains.
Cyclical Growth: Create cycles between different physical quantities to drive continuous system expansion.
Manage and Optimize: Allocate temperature, regulate current, and balance production efficiency.
Multiple Bases: Expand to multiple bases and build more complex system structures.
Game Features
Physical quantities as resources
Click-driven + automated growth
Incremental growth driven by cycles
Emphasis on allocation and efficiency optimization
System building from simple to complex
Goal
Keep your physical system running continuously and efficiently.