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Pestilence

First-person psychological horror. You murdered four people and built an underground bunker to make them confess. Now you're trapped inside your own creation with no memory of why. Repair the machines. Decode the tapes. Don't trust the mannequins.

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Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
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About the Game

"I built this place to break them. Now it's breaking me."

Pestilence is a first-person psychological horror game about a man who murdered four people, built an underground facility to extract their confessions, and woke up trapped inside it with no memory. You are both the architect and the prisoner. The machines you designed to punish others are now the only way out.

THE FACILITY

This is not a walking simulator. The bunker is a machine, and it's broken.

  • Repair generators, align pressure valves, and reroute power to unlock deeper levels

  • Find the tapes. Decipher the codes. The blueprint of this place is hiding in your lost memories

  • A voice on the radio claims to be helping you. Trust it at your own risk

THE MANNEQUINS

They are placed throughout the facility. They don't move. They don't speak. But every time you turn around, something has changed.

THE CONFESSION

You brought four sinners here to make them confess. You built the rooms. You designed the tools. But in the darkness, the roles have reversed. Are you the judge, or the accused?

TWO REALITIES

Your mind fractures between two worlds: the warm, deceptive memories of your family home and the cold machinery of your prison. Explore 90s-era environments to piece together the timeline of a tragedy that led you here.

Pestilence focuses on atmosphere, narrative, and tension. No cheap jump scares. Join our Discord to follow development and share feedback.