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PEPPERED: an existential platformer header art

PEPPERED: an existential platformer

An existential platformer where Doomsday is just around the corner. Save the world or become an eternal corporate slave for the God of Death. Choices matter. Or do they? Goof around and find out.

Steam Page
Developer
Release
April 7, 2025
1 year and 117 days ago
Steam Reviews
Overwhelmingly Positive694 reviews95.7%

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Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher.
A separate publisher is listed without a proven bounded regional or service-only role.
Search Google: Is PEPPERED: an existential platformer self-published or published by Mostly Games and Black Soup?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is PEPPERED: an existential platformer and Mostly Games and Black Soup funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for PEPPERED: an existential platformer and Mostly Games?Creative controlWho appears to retain creative control of the game.
Updated: Jul 14, 2026Release statusWhether and how the game has been released.
The title released with a separate publisher relationship.

Media

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About the Game

ABOUT

PEPPERED is an existential platformer where you have ONE SHOT at everything.

Every choice, every boss battle, and every failure impact the branching plotline and determine how the story will go and how it will end. Will you save the world - or fail miserably?

SYNOPSIS

Seeing apathy in the face of doomsday, an office intern decides to save the world by themselves. But the world responds by summoning the police, angry mobs, and the media, branding them as a terrorist.

KEY FEATURES

■ BRANCHING NARRATIVE
Multiple endings. Multiple story routes. Your failures and choices affect the story, which branches out heavily — sometimes taking you to completely unique locations with unique scenes, characters, or gameplay mechanics.

■ PLATFORMING ACTION
Run. Jump. Die. Scream at the screen.

■ ONE-SHOT BOSS FIGHTS
Challenging boss fights! If you lose, the game will not reset or give you a second chance — it will go on, incorporating your loss and changing the story accordingly.

■ CHOICES
Make story choices, ranging from dialogue responses to actions. These will either affect the characters, the scene's outcome, or the ending you get.

■ STEALTH SECTIONS
Get caught, sneak past, or find a secret solution. Every section features a unique character, permanent outcomes, and dumb gags.

■ EXPLORATION
Immerse yourself in a bizarre world full of weirdos and sad people! Talk with colorful NPCs, poke around the environment, or ignore it all.

■ COMPLETELY RANDOM CR*P
Maybe you'll have to use a shopping cart to run away from thugs? Perhaps you'll have to write a presentation or gamble with a street corner lunatic? Who knows? (I do.)

■ AN OFFICE CHAIR
You can spin in it.