
PeopleBOX
A civilization sandbox where you invent how society works. Design actions, professions, businesses and culture with visual editors, then watch people live by the rules you created.
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Media
6 itemsAbout the Game
Most simulation games ask you to manage an existing world.
PeopleBOX asks you to invent one.
Instead of choosing from predefined professions, businesses or economies, you decide what your civilization is built upon. Design jobs, create production chains, shape culture and define how society works using visual editors — then watch people bring your ideas to life.
Will your world thrive on supermarkets, schools and public transport? Or will it revolve around cactus farming, microwave worship and books that shape public opinion?
Every civilization begins with one question: What if...?
Create the rules
PeopleBOX gives you the tools to design the systems that define everyday life.
Build actions and professions with the visual Action Editor.
Create businesses and production chains.
Design homes, factories, schools and entire districts.
Connect neighborhoods with public transport.
Create books, films and other cultural artifacts that spread ideas.
Mix template systems with your own custom creations.
You aren't limited to the developer's imagination.
You're building your own.
Watch society evolve
Once your systems exist, people begin using them.
Citizens find jobs, shop, build relationships, raise children, exchange opinions and adapt to the world you've created.
Businesses grow. Generations change. Ideas spread. Economies evolve. Protests emerge. Sometimes society surprises even its creator.
Run social experiments
What happens if books become the most valuable resource? What if every business depends on cactus farming? What if films slowly convince an entire generation to reject supermarkets? What if public transport completely reshapes the city? PeopleBOX doesn't tell you the answer.
It simulates one.
Every civilization tells a different story
Some players will recreate modern cities.
Others will invent surreal societies with impossible professions and bizarre economies.
The same simulation powers both.
Because the goal isn't to optimize a predefined civilization.
It's to discover what happens when your own ideas become reality.
Features
👥 Simulate thousands of autonomous citizens with needs, relationships, opinions and generations.
⚙️ Design professions and behaviors with a visual Action Editor—no programming required.
🏭 Create businesses, workplaces and production chains that power your economy.
🏗 Build homes, factories, schools, shops and complete neighborhoods.
📚 Shape culture through books, films and other artifacts that influence public opinion.
🗣 Watch ideas spread, protests emerge and society change over time.
🚋 Build public transport networks that become part of everyday life.
🌍 Create a different civilization every playthrough.