indiegame.fan
PEAKPOWER header art

PEAKPOWER

PEAKPOWER is a physics‑based 2D combat sandbox where you make unique characters with a wild range of gadgets, suits, weapons and powers to fight enemies in a world designed with player expression in mind. Forge heroes, villains and face both triumph and disaster.

Steam Page
Developer
Publisher
Release
Coming Soon
Steam Reviews
No reviews yet

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Search Google: Who developed PEAKPOWER?Developer scaleThe operating scale of the game's developer.
Search Google: Who published PEAKPOWER?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is PEAKPOWER self-published or published by David A.?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is PEAKPOWER and David A. funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for PEAKPOWER and David A.?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of PEAKPOWER?Release statusWhether and how the game has been released.

Media

8 items

About the Game

PEAKPOWER is a 2D physics based open world sandbox set in a world filled with heroes and villains. Shape your own character, from appearance to various powers. Fight, flight, leap a whole block, swing from the top of buildings, dodge bullets, laser everybody who crosses your path or protect the life of those who wouldn't do the same to you. PEAKPOWER is all about giving you tools to experience how superpowers would work in a scenario where there's no plot armor or guarantee of success.

With physics driven gameplay most attacks transfer kinetic energy, heavy objects can knock you and your foes out of balance, super strong or fast heroes need to be careful around regular thugs, all sorts of unexpected things can happen in the heat of battle, with fine real-time control over how much force you apply to interactions, PEAKPOWER allows you to approach different situations the way you best see fit.

PEAKPOWER let you obtain a extensive arsenal that ranges from sledgehammers and knives to rifles, cursed swords and magical artifacts. It is up to you to define your character by experiment with various clothes, suits and costumes that go from pure cosmetic changes and fashion to gameplay altering.

IMPORTANT MECHANICS AND FEATURES

  • physics driven gameplay (active ragdolls)

  • detailed physiology (internal fluids and injury severity)

  • aerodynamic simulation (drag, lift, pressure and temperature)

  • fluid simulation (liquids and gases)

  • NPC combat coordination

NotePEAKPOWER is in active development, all mentioned features are functional or polished, but still subject to changes.