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Paul Pixel - The Awakening header art

Paul Pixel - The Awakening

An ordinary guy forced to defend the world from an alien invasion of infectious zombies. A point-and-click adventure with beautiful pixel art and bombastic retro sound.

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Developer
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Release
January 9, 2017
9 years and 207 days ago
Steam Reviews
7 user reviews7 reviews85.7%

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Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher.
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Search Google: How is Paul Pixel - The Awakening and Xoron GmbH funded?FundingThe known source of funding behind the game.
Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game.
Updated: Jul 14, 2026Release statusWhether and how the game has been released.

Media

8 items

About the Game

An ordinary guy forced to defend the world from an alien invasion of infectious zombies. A point-and-click adventure with beautiful pixel art and bombastic retro sound.

The Gameplay


Gameplay is similar to old games like Maniac Mansion, Zac McKraken, Beneath A Steel Sky and Monkey Island, but the game has a unique interface. Unlike most other point-and-click adventures the player actually holds the current item in his hand. Even the new TouchBar on the MacBook Pro is supported (optional).

The Graphics


All handcrafted pixel art.

The Music


All game music only uses original Commodore C64 SID chip sounds, but polyphonic and with professional effects. The main theme of the Paul Pixel game was composed by the Pixel Lover Orchestra and is called "They Want To Get Us". Other chiptune highlights are "The Awakening" by the underground duo Retro Arcade Boys and "The Giant Meteor" by 8-Bit Factory.

The Story


An average guy called Paul Pixel discovers that the part of the city where he lives was put in quarantine. Apparently there has been a zombie outbreak. He needs to get out...

Of course, a short time later he needs to save the whole earth from this zombie apocalypse.

Playtime: 2.5 - 3 hours