indiegame.fan
Parasite header art

Parasite

This is a roguelike open-world sandbox survival horror set in a modern city. Play as an --redacted-- parasite, possess human hosts, exploit and evolve them to help you survive in a hostile world, all to find out your one true purpose.

Steam Page
Developer
Publisher
Release
March 25, 2022
4 years and 131 days ago
Steam Reviews
Mixed44 reviews68.2%

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Updated: Jul 13, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 13, 2026Publisher scaleThe operating scale of the game's publisher.
Updated: Jul 13, 2026Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Parasite and StarInfidel funded?FundingThe known source of funding behind the game.
Updated: Jul 13, 2026Creative controlWho appears to retain creative control of the game.
Updated: Jul 13, 2026Release statusWhether and how the game has been released.

Media

9 items

About the Game

Parasite is a roguelike survival horror game about possession set in a modern-day setting. Currently in development, each session is set to be medium length (around 2-3 hours to complete). The game is fully completable to the end but needs GUI work, balancing and polish.

Current features include:
  • A whole generated modern-day city to explore and survive in.
  • A single story scenario that starts with the main protagonist alone, scared, and without any memories in a hostile human world.
  • Sandbox mode that allows you to play at your leisure (or rather, at your peril).
  • Possession mechanics that is crucial to the player's survival (see, you just die very fast without a host).
  • Robust host inventory, skills and knowledge system.
  • Player evolution unlocking new improvements and body features for the possessed hosts.
  • Building and improving habitats to rest and recuperate.
  • Separate difficulty settings for all key parts of the game that will be prompted organically during its course.
  • Event timeline investigation to piece together both what has happened before and what to do next.
  • A dangerous and proactive group of opponents that is tasked with finding and destroying threats to humanity (you).
  • NEW! The ability to have conversations with NPCs resulting in various benefits.

Parasite has been in sporadic development since 2016, with 2022 being the year I decided to devote my full attention to making it release-worthy on Steam. I'm quite proud of the way the game has evolved so far and I believe my original vision will finally be achieved.