
Paranormal Precinct - Last Copy of '99
Classic survival horror rogue-like from the PSX-era. Explore a fully fleshed-out city, solve casefiles and kill monstrosities. Gather the cash to scout new recruits, upgrade your precinct, and load up the armory. Survive till retirement day.
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Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher. | ||
Updated: Jul 14, 2026Publisher statusHow the game's publishing relationship is classified. | ||
Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game. | ||
Updated: Jul 14, 2026Release statusWhether and how the game has been released. |
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7 itemsAbout the Game
About This Game
In this survival horror roguelite, players assume the role of a rookie officer tasked with navigating the unsettling avenues of a city shrouded in enigma and peril. The objective is clear: survive the ordeals and reach retirement while confronting the horrors that lurk in the city's depths.
Gameplay Overview:
Character Creation: Players start by creating an officer, each with a distinct career path filled with diverse opportunities and challenges.
Police Precinct: Within the Police Precinct, players can select characters, explore side stories, and utilize permanent upgrade points for station enhancements. These points, earned through retirement, are account-bound, preserving progress throughout the game.
World Map: The World Map allows players to choose a casefile, marking the commencement of a new campaign. Each campaign unfolds in a unique city sector, offering varied experiences and challenges.
Casefiles: Campaigns consist of five themed casefiles and a final boss. Players complete tasks within each casefile, such as uncovering evidence, rescuing survivors, and eliminating enemies, to accrue experience points (XP).
Rank Up: Accumulated XP provides the chance to Rank Up at the conclusion of each casefile. This process involves selecting from 3-4 random traits to augment the officer's capabilities.
DOOM: The game features a unique DOOM stat that escalates with each adverse event. A DOOM percentage of 100% triggers a complete game restart.
Retirement Option: Players have the choice to retire their character at the end of a casefile or campaign. While retirement concludes the current career, it yields permanent upgrade points for the police station, contributing to continuous gameplay enhancement.
Game Experience:
The game emphasizes the horror elements, set within a city filled with unexpected and chilling encounters. The occasional infusion of humor offers a contrasting experience, maintaining the game's engaging and thrilling nature.
Game Structure:
From rookie to retirement, players navigate the intricate pathways of a career laden with uncertainty and fear. The choices made and the paths chosen shape the narrative, influencing the game's progression and outcome.
In this survival horror roguelite, players assume the role of a rookie officer tasked with navigating the unsettling avenues of a city shrouded in enigma and peril. The objective is clear: survive the ordeals and reach retirement while confronting the horrors that lurk in the city's depths.
Gameplay Overview:
Character Creation: Players start by creating an officer, each with a distinct career path filled with diverse opportunities and challenges.
Police Precinct: Within the Police Precinct, players can select characters, explore side stories, and utilize permanent upgrade points for station enhancements. These points, earned through retirement, are account-bound, preserving progress throughout the game.
World Map: The World Map allows players to choose a casefile, marking the commencement of a new campaign. Each campaign unfolds in a unique city sector, offering varied experiences and challenges.
Casefiles: Campaigns consist of five themed casefiles and a final boss. Players complete tasks within each casefile, such as uncovering evidence, rescuing survivors, and eliminating enemies, to accrue experience points (XP).
Rank Up: Accumulated XP provides the chance to Rank Up at the conclusion of each casefile. This process involves selecting from 3-4 random traits to augment the officer's capabilities.
DOOM: The game features a unique DOOM stat that escalates with each adverse event. A DOOM percentage of 100% triggers a complete game restart.
Retirement Option: Players have the choice to retire their character at the end of a casefile or campaign. While retirement concludes the current career, it yields permanent upgrade points for the police station, contributing to continuous gameplay enhancement.
Game Experience:
The game emphasizes the horror elements, set within a city filled with unexpected and chilling encounters. The occasional infusion of humor offers a contrasting experience, maintaining the game's engaging and thrilling nature.
Game Structure:
From rookie to retirement, players navigate the intricate pathways of a career laden with uncertainty and fear. The choices made and the paths chosen shape the narrative, influencing the game's progression and outcome.