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PARAGON STORY

Now begins the tale of a brave old RPG. No blade forged by man can sever what binds thee to thy fate. Brave hero, seek what lies buried within and face what thou truly art! Go forth: gather humans, animals, and monsters alike to thy cause, bear the legendary relics, and strike down the Demon King!

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Game contextLatest: IGF Team
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Latest Contributor: IGF TeamEdit notes
Updated: Jul 10, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 10, 2026Publisher scaleThe operating scale of the game's publisher.
Updated: Jul 10, 2026Publisher statusHow the game's publishing relationship is classified.
Search Google: How is PARAGON STORY and Majd Rouhana funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for PARAGON STORY and Majd Rouhana?Creative controlWho appears to retain creative control of the game.
Updated: Jul 10, 2026Release statusWhether and how the game has been released.

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About the Game

The legendary relics, the remnants of ancient technology, the sunken castle, the fruits of knowledge, the Tree of Life, the Holy King, the Demon King, the Paragon, the tower to the firmament, the ladder to the cosmos, the descent into Hell, marriage, birth, death, and rebirth... These all befall a simple fisherman's son as he comes of age. Called by an unknown force, he leaves his village in pursuit of the Demon King.

  • Turn-based command battle system with assignable tactics and an agility-based "Quick Turn!" advantage system

  • Monster transformation system with 200+ collectible monster hearts

  • Party-swapping wagon system

  • Enmity management system

  • Day-night cycle

  • Nonlinear progression

  • Story-defining marriage choice

  • Class hybridization system