
Paradise Lost: FPS Cosmic Horror Game
An Spec Ops team was sent to a planet to investigate a disappearance of a research team. What lies beneath this god-forsaken planet?
Developer
Publisher
Release
January 17, 2018
8 years and 199 days ago
Steam Reviews
8 user reviews8 reviews62.5%
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Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher. | ||
Updated: Jul 14, 2026Publisher statusHow the game's publishing relationship is classified. | ||
Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game. | ||
Updated: Jul 14, 2026Release statusWhether and how the game has been released. |
Media
22 itemsAbout the Game
This is the Pre-Alpha release of the game and does NOT represent the finished product. It's at a very early development stage so that means I'm open for suggestions for the next Alpha releases leading to the beta and final game.
Remember, YOU, the player, are the most important part of this project, your review/feedback will determine where this game will go.
I'm always active on forums and social media so I always listen to everyone's feedback, don't be shy to message me addressing any bug or stuff that should be changed/improved.
The game revolves around a very peculiar kind of horror called Cosmic Horror, making the player feel the fear of the unknown and unfathomable and struggling to survive in situations you may call hopeless. The player will be able to make use of guns, however, that will not be the main focus, guns won't be enough to deal with the enemies I have in store. You have to use your wits and take decisions in order to make it through.
This first Pre-Alpha demo will have the key feature of the game but with some of them still unpolished, you will have access to one long demo level with a beautiful immersive environment but watch out, you don't know what might lurking behind this landscape.
You will have access to weapons, 3 to be precise, but the ammunition will be scarce, you will need to be careful with how you use your resources.
The enemies right now will be demo-exclusive, meaning that they won't appear in the final version of the game, those will be much more frightening, but that doesn't mean you will be able to underestimate them.
The game will also have one level for it's survival mode, where you will face countless waves of enemies charging at you, with very small time for you to refill in between.
More content will come in following updates.
The story
The story takes place on a planet which name is still classified, a week prior to the events of the game a scientific research team went missing on that planet, they were studying the flora, fauna and vestiges of an ancient civilization that disappeared thousands of years ago without leaving a trace. Although the planet looks lush and full of life, it's pretty much devoid of sentient beings and animals. After many other mysterious events, it was decided that military intervention was necessary. An Spec Ops team was sent to the planet to unravel this mystery.
What will their fate be, what will they encounter, what lies beneath that God-forsaken rock?
Remember, YOU, the player, are the most important part of this project, your review/feedback will determine where this game will go.
I'm always active on forums and social media so I always listen to everyone's feedback, don't be shy to message me addressing any bug or stuff that should be changed/improved.
The game revolves around a very peculiar kind of horror called Cosmic Horror, making the player feel the fear of the unknown and unfathomable and struggling to survive in situations you may call hopeless. The player will be able to make use of guns, however, that will not be the main focus, guns won't be enough to deal with the enemies I have in store. You have to use your wits and take decisions in order to make it through.
This first Pre-Alpha demo will have the key feature of the game but with some of them still unpolished, you will have access to one long demo level with a beautiful immersive environment but watch out, you don't know what might lurking behind this landscape.
You will have access to weapons, 3 to be precise, but the ammunition will be scarce, you will need to be careful with how you use your resources.
The enemies right now will be demo-exclusive, meaning that they won't appear in the final version of the game, those will be much more frightening, but that doesn't mean you will be able to underestimate them.
The game will also have one level for it's survival mode, where you will face countless waves of enemies charging at you, with very small time for you to refill in between.
More content will come in following updates.
The story
The story takes place on a planet which name is still classified, a week prior to the events of the game a scientific research team went missing on that planet, they were studying the flora, fauna and vestiges of an ancient civilization that disappeared thousands of years ago without leaving a trace. Although the planet looks lush and full of life, it's pretty much devoid of sentient beings and animals. After many other mysterious events, it was decided that military intervention was necessary. An Spec Ops team was sent to the planet to unravel this mystery.
What will their fate be, what will they encounter, what lies beneath that God-forsaken rock?