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PAPERWORKS

Scan books, shred the originals, and feed humanity's knowledge and history into the furnace. Build physical contraptions and conveyor chains to turn books, tapes, and discs into cash in a 1980s office. Clear the stacks, find the hidden door, and uncover hints of a future AI's plot.

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Search Google: Who developed PAPERWORKS?Developer scaleThe operating scale of the game's developer.
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Search Google: Is PAPERWORKS self-published or published by SODA GAME STUDIO?Publisher statusHow the game's publishing relationship is classified.
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Search Google: Who controls the creative direction and IP for PAPERWORKS and SODA GAME STUDIO?Creative controlWho appears to retain creative control of the game.
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About the Game

An office full of history. A furnace that pays.

PAPERWORKS is a first-person incremental game set in an office stuck in 1987. Take books from towering stacks, scan their contents, shred the originals, and burn the remains for money.

Handle it yourself

Carry several books, throw them onto a scanner, collect what comes out, and use baskets, a broom, and a magnet to keep materials moving. Physical objects can bounce, pile up, and interrupt even your neatest plan.

More than books

Tapes and discs bring other kinds of records—and more machines to operate. Read what you can before it is gone.

Build the line

Spend your earnings at the terminal on machine upgrades. Place and raise conveyor sections, connect a route toward the furnace, and turn a manual routine into a working production line.

Read between the lines

As the stacks shrink, a hidden door emerges. The archive offers clues that the instructions you were given may not tell the whole story.

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