indiegame.fan
Overdue header art

Overdue

OVERDUE is a co-op multiplayer horror game for up to 6 players set in a massive shifting industrial warehouse where survival is based on productivity. Navigate through an anomalous industrial maze, manage your orders, and fulfill your mandate in time.

Steam Page
Release
Coming Soon
Steam Reviews
No reviews yet

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Overdue?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Overdue?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Overdue self-published or published by LastCall Studio?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Overdue and LastCall Studio funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Overdue and LastCall Studio?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Overdue?Release statusWhether and how the game has been released.

Media

12 items

About the Game

OVERDUE is a cooperative horror game set in a massive warehouse complex. You enter work with a clear goal, complete your mandate. It’s a game about escalation, time management, and that moment when you ask yourself whether it’s worth making one more order.

OVERDUE is not about aimless exploration and waiting for something to attack you. You have duties. You receive a specific mandate to complete and real logistical tasks, handling orders, transport, deliveries. Here, productivity and survival are directly connected.

Shifts are time limited. Your responsibility is to finish the job before they end. Every contribution to the facility’s productivity is carefully evaluated. 

And remember, once the lights go out, you should NOT be there...

The warehouse is an enemy in itself and will do everything to keep you from getting out. Make it through every section and maybe you’ll find what you’re looking for. Threats are part of the ecosystem, they grow over time and change the course of the gameplay. Just be careful about the things that weren’t mentioned in the job posting...

OVERDUE allows you to gather a team of up to six players, because the tension rises with every additional person. It’s an experience designed around intense cooperation. The better you function as a team, the further you can push. The question is...

Should you?