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Overboost header art

Overboost

This is a shooting game unlike the conventional ones, where your primary means of attack is no longer various firearms, but a wide array of diverse skills. You achieve victory by combining them effectively.

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Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Overboost?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Overboost?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Overboost self-published or published by OpenWatch?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Overboost and OpenWatch funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Overboost and OpenWatch?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Overboost?Release statusWhether and how the game has been released.

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About the Game

Overboost is an Indie Game Developed by a Solo Developer

Players will primarily use various skills for cooperation or competition. The game continuously introduces both common and uncommon game modes, aiming to create new variations and experiences.

Game Modes Currently in Development:

  • Super Parkour
  • Infinite Zombies

Planned Game Modes:

  • Intense Combat
  • Payload Mode

About the Developer

The developer, after years of MOD development, began to seek greater creative freedom. To fully realize their ideas, they started learning Unreal Engine development. This is the developer's first game, and they intend to incorporate some unconventional gameplay elements that differ from traditional games, hoping to bring a fresh experience for both themselves and the players.

The game is still in its early development stages, and the developer is eager to engage with future players. New game modes and skills will be continuously added, making the game increasingly rich in content.