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|---|---|---|
Updated: Jul 10, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 15, 2026Publisher scaleThe operating scale of the game's publisher. | ||
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Updated: Jul 15, 2026Release statusWhether and how the game has been released. |
Media
6 itemsAbout the Game
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A roguelike steampunk shooter with a unique upgrade-building system: create custom weapon and turret abilities by combining modular cards. Thousands of possible combinations make every run play differently.
Take control of the ship’s main turret and get ready to aim, track, and tear through waves of mechanical bots. Сreate a bullet hell for your enemies, unleashing thousands of projectiles across the battlefield. Assemble powerful synergies, adapt your combat style, and turn your turret into a devastating war machine.
The Gatling overwhelms with raw fire rate, the Railgun pierces heavy armor, and the Gauss Cannon devastates crowds with electrical splash damage.
There is no running — only your turret, your choices, and your hunger for victory decide whether the sands claim your ship.
Demo compared to the final game:
Doesn't have a final balance or animations / VFX the final game will have. User interfaces and performance are not final and will be improved in the full game. The game doesn't contain a score system, which we are planning to add later. The speedrun mode / seed system is not polished yet, as the demo is still in development, not in its final state. Additionally, it may contain grammar errors or unclear texts.
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