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Out of the Shadows

Out of the Shadows is a 2–4 player online co-op horror escape game. Explore unsettling locations, uncover their stories, solve cooperative and asymmetric puzzles, and survive the hostile inhabitants of places your team was never meant to enter.

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Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher.
Updated: Jul 14, 2026Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Out of the Shadows and Lobster Games funded?FundingThe known source of funding behind the game.
Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game.
Updated: Jul 14, 2026Release statusWhether and how the game has been released.

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About the Game

Out of the Shadows is a 2–4 player online cooperative horror escape game built around exploration, puzzles, tension and communication. Enter unsettling locations, uncover their stories, and find a way out after trespassing into places whose hostile inhabitants do not want you there.

Making too much noise, becoming isolated or losing focus can be fatal. Cooperation is not optional.

Progress depends on the group. Players may be separated, trapped or given different pieces of information. Guide teammates from a distance, communicate clues and coordinate actions to keep everyone moving.

Without teamwork, no one gets out.

Explore a large mansion and other disturbing locations. Each map has its own setting, escape-game storyline, puzzles and threats. Search the rooms, interact with the environment and piece together what happened there.

There is no inventory system. When an object matters, you handle it directly in the world: pick it up, move it, throw it or use it where the puzzle requires.

Count objects, decode strange symbols, manipulate light or use your voice. Some challenges split the team or give each player different information. One player may see the solution while another must act, or one may be trapped while teammates search for a way to free them.

The hostile inhabitants make it clear that your team does not belong there. Rich ambience, sound, lighting, unsettling environments and jump scares create sustained tension where separation and mistakes can be fatal.

Stay alert. You are not alone.

Can your team escape before it is too late?

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