
Osmos
Enter the ambient world of Osmos: elegant, physics-based gameplay, dreamlike visuals, and a minimalist, electronic soundtrack. Your objective is to grow by absorbing other motes. Propel yourself by ejecting matter behind you. But be wise: ejecting matter also shrinks you. Relax - good things come to those who wait.
Developer
Publisher
Release
August 18, 2009
16 years and 352 days ago
Steam Reviews
Very Positive1,441 reviews86.1%
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Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 13, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 15, 2026Publisher scaleThe operating scale of the game's publisher. | ||
Updated: Jul 15, 2026Publisher statusHow the game's publishing relationship is classified. | ||
Updated: Jul 13, 2026Release statusWhether and how the game has been released. |
Media
11 itemsAbout the Game
Enter the ambient world of Osmos: elegant, physics-based gameplay, dreamlike visuals, and a minimalist, electronic soundtrack.
Your objective is to grow by absorbing other motes. Propel yourself by ejecting matter behind you. But be wise: ejecting matter also shrinks you. Relax - good things come to those who wait.
Your objective is to grow by absorbing other motes. Propel yourself by ejecting matter behind you. But be wise: ejecting matter also shrinks you. Relax - good things come to those who wait.
- Independent Games Festival finalist in three categories: Seumas McNally Grand Prize, Excellence in Design and Technical Excellence
- Progress from serenely ambient levels into varied and more challenging worlds. (47 levels, plus bonus content)
- Confront attractors, repulsors and intelligent motes with similar abilities and goals as you
- Selected as one of the 2009 PAX 10
- Procedural content: play random versions of any level
- Sublime electronic soundtrack by Loscil, Gas/High Skies, Julien Neto, Biosphere, and more
- Dynamic time-warping: slow down the flow of time to outmaneuver agile opponents; speed it up to raise the challenge