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Oroborys header art

Oroborys

A fast-paced 2.5D FPS roguelite with survivor-style difficulty scaling, procedurally generated levels, and deep build crafting through unique bullet types, items, and permanent skill upgrades.

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Search Google: Who developed Oroborys?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Oroborys?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Oroborys self-published or published by All in Studios?Publisher statusHow the game's publishing relationship is classified.
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Search Google: Who controls the creative direction and IP for Oroborys and All in Studios?Creative controlWho appears to retain creative control of the game.
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About the Game

This FPS roguelite drops you into fast-paced, high-intensity combat where every run plays differently. Fight through procedurally generated levels filled with a wide variety of enemy types, each with distinct behaviors that force you to stay on your feet, react quickly, and adapt your strategy on the fly.

The game features a survivor-style escalation system: as time passes and levels are cleared, enemies grow stronger, faster, and more dangerous. Pressure constantly increases, turning every run into a race between your build and the rising difficulty.

Combat is built around experimentation and build synergy. Choose from five unique bullet types—bounce, chain, explode, implode, pierce, and homing—each dramatically changing how your weapon behaves and how encounters unfold. These mechanics combine with powerful items to create diverse and satisfying builds.

Progress persists beyond a single run. After each attempt, you earn skill points that can be invested into a permanent skill tree, unlocking upgrades that shape future runs.

Your progress is tested in boss fights that grow stronger the further you advance, ensuring constant challenge and strong replayability.