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OP. After-Mass N1 header art

OP. After-Mass N1

A game project developed by one man, featuring up to 4k resolution of textures, five unique styles contain in one map. Powered by advanced global illumination and Ray-Tracing enabled to simulate real world visual quality. If you interested you can even join me with this project, bring fun to others.

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Release
Coming Soon
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Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher.
Updated: Jul 14, 2026Publisher statusHow the game's publishing relationship is classified.
Search Google: How is OP. After-Mass N1 and ZhengYuan Chen funded?FundingThe known source of funding behind the game.
Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game.
Updated: Jul 14, 2026Release statusWhether and how the game has been released.

Media

9 items

About the Game

Important Notifications

-- This is still a on-going project, does not represent the final quality.
-- Some assets come from the internet.
--The game will be free wo download and offering original in-engine progress documents.

About the game

--High detailed design of map, featuring five different territories.
--Have a complete First person shooting system with both hand and gun animation.
--Now having more than 10 different weapons that fully animated and playable.
--Powered by Unreal Engine 4 with Ray-Trace ON.
--Remastered Dust II A bomb site.



--Motion captured actions, animated first person arm movements and gun fire.



--Flexible choice of attachments which you can custome your own weapon.

More feature will be included soon.......