
One Step After Fall
Immerse yourself in the depressing thoughts of Steve Robinson, learn his story and face your fate in this incredible narrative experience.
Developer
Publisher
Release
March 15, 2022
4 years and 141 days ago
Steam Reviews
Mostly Positive40 reviews77.5%
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Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher. | A separate publisher is listed without a proven bounded regional or service-only role. | |
Updated: Jul 14, 2026Release statusWhether and how the game has been released. | The title released with a separate publisher relationship. |
Media
8 itemsAbout the Game
This narrative experience introduces Steve Robinson, a successful writer who, due to life's misfortunes, ended up losing important people, faith in his work and the meaning of life. The narrative leads the player to help Steve relive the episodes in his story that dragged him into depression, while getting to know the places that marked his life. From that moment, where Steve may or may not revisit his story, he becomes able to face his destiny and be able to make the most important decision of his life.
One Step After Fall is a single-player, first-person walking simulator that focuses on the narrative experience.
the game has:
* Two endings.
* Narrative and non-narrative collectibles.
* Inventory in which it will give you instructions to proceed in the story and consult the collectibles and acquired letters.
* A clean interface so the focus is on the narrative experience.
* Controller compatibility
One Step After Fall is a single-player, first-person walking simulator that focuses on the narrative experience.
the game has:
* Two endings.
* Narrative and non-narrative collectibles.
* Inventory in which it will give you instructions to proceed in the story and consult the collectibles and acquired letters.
* A clean interface so the focus is on the narrative experience.
* Controller compatibility