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One Pixel header art

One Pixel

2D platform game with minimalist pixel art graphics, create platforms and shoot a lot to defeat an army with more than 1,000 monsters. The game was made for people who like a challenge and don't mind dying several times.

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Developer
Publisher
Release
February 28, 2021
5 years and 156 days ago
Steam Reviews
Positive28 reviews96.4%

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Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher.
A separate publisher is listed without a proven bounded regional or service-only role.
Search Google: Is One Pixel self-published or published by LineArt Games?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is One Pixel and LineArt Games funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for One Pixel and Ireero?Creative controlWho appears to retain creative control of the game.
Updated: Jul 14, 2026Release statusWhether and how the game has been released.
The title released with a separate publisher relationship.

Media

6 items

About the Game

2D platform game with minimalist pixel art graphics in which your mission is to protect
the portal without dying when facing an army with more than 1,000 monsters, for every 100 monsters
other types of defeated monsters begin to appear to make your mission even more difficult.

To defeat this entire army you have the following skills:

  • Create Platform Below You.
  • Shoot.
  • Jump and Crouch.
  • Walk Both Left and Right.


The graphics of the game are almost all in black, white and gray but in some parts the shades in red.

The story of the game is about two emperors who ruled in partnership, but one day it was over because of mysterious events that you as a player must discover by paying close attention to how much you play.

One Pixel was thought of as a game to raise funds for something bigger, but I ended up falling in love with the project and it became much more than that, so I hope you fall in love too.

But what about seeing who's better? Me in making you give up on zeroing this game or you in getting to the end and find out what's there.