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One More Release: Indie Studio Tycoon

Build your dream indie game studio from a tiny office into an industry legend. Hire developers, create games, research engines, survive reviews, fight bugs, decorate your office, and make one more release.

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Latest Contributor: IGF TeamEdit notes
Search Google: Who developed One More Release: Indie Studio Tycoon?Developer scaleThe operating scale of the game's developer.
Search Google: Who published One More Release: Indie Studio Tycoon?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is One More Release: Indie Studio Tycoon self-published or published by Daniil Tarasau?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is One More Release: Indie Studio Tycoon and Daniil Tarasau funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for One More Release: Indie Studio Tycoon and Daniil Tarasau?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of One More Release: Indie Studio Tycoon?Release statusWhether and how the game has been released.

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About the Game

One More Release: Indie Studio Tycoon

One More Release: Indie Studio Tycoon is a cozy but deep game development tycoon where you build your dream indie studio from a tiny office into an industry legend.

Create games across different genres and themes. Choose platforms, engines, prices, and development priorities. Hire developers, manage salaries and energy, research new technologies, launch marketing campaigns, survive reviews, and keep your studio alive through hits, flops, bugs, loans, and deadlines.

Every release matters. A surprise hit can save your studio. A rushed launch can damage your reputation. A tired team can burn out before the next project. The market changes, competitors fight for attention, and your studio has to adapt.

Research, Innovate, and Stay Ahead

Invest in R&D to unlock new technologies, gameplay mechanics, visual styles, production formats, and marketing opportunities. Every discovery expands your creative options and helps your studio keep up with an ever-changing industry.

More Than Employees

Your developers are not just numbers on a spreadsheet. Each person can have their own traits, mood, energy, personal events, and place in the studio.

They can get tired, recover, celebrate success, struggle under pressure, and react to the way you run the company. As the studio grows, your team becomes part of the story — not just a resource to spend.

A great studio is built by people, not only by budgets.

Build a Team Worth Fighting For

Hire talented specialists, develop their skills, and manage their energy and satisfaction. Every employee has unique strengths and traits—train them, assign the right tasks, and give them time to recover before burnout starts costing you more than a delayed release.

Make the Office Yours

Upgrade your studio space and buy office items that make the workplace feel more personal. Decorations, useful objects, and cozy details can change the look of your office and help turn a tiny indie setup into a real home for your team.

Features

  • Create games by choosing genre, theme, format, platforms, engine, and price

  • Balance technology, gameplay, visuals, and story during development

  • Hire, train, and manage developers with different skills, salaries, traits, and personalities

  • Discover personal stories and events for your employees as your studio grows

  • Watch your team react to pressure, success, failure, crunch, and major studio decisions

  • Manage employee energy, satisfaction, burnout, and long-term loyalty

  • Build relationships inside the studio as developers work, struggle, recover, and celebrate together

  • Research technologies and build custom game engines

  • Follow market trends and compete with rival studios

  • Launch marketing campaigns and grow your fanbase

  • Survive reviews, bugs, loans, salaries, and monthly expenses

  • Release sequels, DLC, and analyze your games through postmortems

  • Upgrade your office from a small indie setup to a larger studio

  • Buy office items and decorations that make your studio feel alive and give useful bonuses

  • Shape the identity of your studio through the choices you make

Can you build a studio that survives one more release?