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One Last Hand

Bid for cards, build your hand, then SLAP YOUR FRIENDS with it. A chaotic 2-6 player online party card battler full of secret bids, unfair Relics, lucky comebacks, and friendships that probably won’t survive the table.

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Updated: Jul 10, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 10, 2026Publisher scaleThe operating scale of the game's publisher.
Updated: Jul 10, 2026Publisher statusHow the game's publishing relationship is classified.
Search Google: How is One Last Hand and Fire Brick Games funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for One Last Hand and Fire Brick Games?Creative controlWho appears to retain creative control of the game.
Updated: Jul 10, 2026Release statusWhether and how the game has been released.

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About the Game

ENTER AS FRIENDS. LEAVE AS ENEMIES

One Last Hand is a chaotic 2–6 player online party card battler inspired by poker, but this is definitely not poker night.

Bid in secret, steal the cards your friends need, build the strongest hand you can, then turn your combo into a slap they will remember. 

Relics and Power-ups bend the rules, lucky comebacks ruin perfect plans, and every round gives someone a new reason to yell at the table.

BID IN SECRET. STEAL THE PERFECT CARD

Cards are not simply dealt to you.

Before the battle begins, everyone secretly bids for the cards they want. Spend wisely, bluff boldly, or bid just to stop your friend from completing the perfect hand.

Win the card you needed. Overpay for the card you did not. Tie with your friend and let the dice decide who gets to celebrate and who gets to complain.

BUILD YOUR HAND. TURN IT INTO A SLAP

Then the real fight begins.

Your hand becomes your attack. Your backup hand helps you defend. One clever combo can turn the match around, and one bad decision can make you the next target.

Pairs, straights, flushes, and stronger hands are not just numbers on the table. They are the setup for the slap your friend should have seen coming.

BREAK THE RULES WITH RELICS AND POWER-UPS

Relics and Power-ups let you bend the rules in all the wrong ways.

Change card values, shift suits, create strange combinations, survive one more round, or ruin someone’s perfect plan right before they start celebrating.

Build something clever. Build something unfair. Build something that makes everyone at the table immediately target you.

Is it cheating? Maybe. Is it allowed? Absolutely.

PLAY WITH 2–6 FRIENDS ONLINE

Create a private lobby, invite your friends, and start ruining each other’s plans in minutes.

Every match becomes a table full of secret bids, revenge plays, lucky saves, suspiciously perfect cards, and at least one person insisting the game is unfair only after they start losing.

PICK YOUR EGO. TRY TO KEEP IT

Every player enters as a ridiculous legend with something to prove.

Some were rich.

Some were feared.

Some were noble.

Some were mysterious.

Some probably should have stopped playing a long time ago.

Now all they have left is their pride, and even that is not safe when your friend can slap you with the hand they built.

Pick your character, enter the chaos, and try to look confident while everything falls apart.

THEY ALL ASKED FOR ONE LAST HAND

Outlaws, nobles, mystics, fools, killers, and kings of coin all made the same mistake.

They asked for one last hand.

Now they are pulled from different ages into broken worlds where gold means nothing, pride means everything, and every match is another chance to win back their ego.

Bring your friends. Protect your pride. Good luck keeping either.