
One-inch Tactics
Turn the tide of the war with nuanced strategies in One-inch Tactics, introducing players to a unique turn-based strategy experience.
Developer
Publisher
Release
May 19, 2024
2 years and 75 days ago
Steam Reviews
Very Positive93 reviews94.6%
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Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 13, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 13, 2026Publisher scaleThe operating scale of the game's publisher. | The separate publisher has a broad catalog or developer network in the local database. | |
Updated: Jul 13, 2026Release statusWhether and how the game has been released. | The game was released through a separate publisher. |
Media
6 itemsAbout the Game

Turn the tide of the war with nuanced strategies in One-inch Tactics.
Now available, One-inch Tactics introduces players to a unique turn-based strategy experience.
Kogado Studio, recognized for it's simulation games in the early days of PC gaming, has taken on the challenge of simplicity in this title.
Beneath the game's simple design lies a deep, strategic complexity.
Immerse yourself in the unparalleled enjoyment of strategy.
Intuitive, simple and smooth operation.
Featuring an interactive 3D playing field, the game resembles a multidimensional board game, creating a relaxed, tabletop gaming atmosphere.
Choose from a variety of missions.
Traverse mountains, urban areas, fortresses, and more, making sure to use the right equipment for each setting.
Keep in mind line of sight and line of fire as your strategy will have to take into account hilltops, cliff shadows and shields.
Carefully search for and uncover the enemy position to gain the upper hand in your operations.
Each pilot has their own strengths and weaknesses.
It's important to organize your squad to make the most of their characteristics.
Staff
Planning/Production : KOGADO STUDIOExecutive Producer : Ippei Tani
Producer : Takanori Kitagawa, Chizuru Fuke
Program : Kazuma Funayama
Production Manager:Keisuke Kawai
Graphic Supervisor: Kohei Yamada
3D Model Production: PUNKT
2D Graphics: Yaski
Galactor Design: Arisa
Music: Yasuhito Saito