indiegame.fan
Once upon a Dungeon - Infinity header art

Once upon a Dungeon - Infinity

Travel through dark dungeons, defeat dangerous creatures, and collect unique loot in this hardcore, endless traditional roguelike.

Steam Page
Developer
Publisher
Release
June 3, 2026
59 days ago
Steam Reviews
Positive14 reviews100.0%

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher.
Updated: Jul 14, 2026Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Once upon a Dungeon - Infinity and Koto Games funded?FundingThe known source of funding behind the game.
Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game.
Updated: Jul 14, 2026Release statusWhether and how the game has been released.

Media

10 items

About the Game


Once upon a Dungeon - Infinity is a traditional roguelike inspired by Slavic mythology, focused on an endless dungeon-crawling experience.

Gameplay

Delve into the dark dungeons full of dreadful monsters. Defeat them using melee, magical and projectile weapons. Collect Slavic gods, and unleash their power. Create or hire allies, increase their powers, and engage them skilfully in combat. Craft magic items, collect unique ones, enhance passive and active attributes and face the main antagonist – Fallen One.

Features

  • turn-based, loot/hack oriented roguelike
  • numerous procedurally generated dungeons to explore
  • wide variety of enemies and loot to discover
  • advanced combat system: use melee and ranged attacks, and manage status effects like bleeding, freezing, and stunning
  • passive and active abilities to customize your playstyle
  • inventory management and trading system
  • companion system: allies gain experience, level up, heal themselves, and use equipment just like the main hero
  • crafting system: enhance gear, merge items to create stronger equipment, and brew potions
  • User Interface schemes
  • customizable game tiles