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Omnibullet

A factory is like a clockwork, can you make it tick? Combine simple towers into complex mechanisms, generate enough energy bullets, charge batteries. An open-ended logic game about efficiency, energy management, and tight budgets. Batteries included, but you will have to charge them yourself.

Steam Page
Release
February 19, 2024
2 years and 165 days ago
Steam Reviews
Positive37 reviews100.0%

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Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
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About the Game

ATTENTION ALL FUTURE EMPLOYEES! Omnibullet Inc. is now hiring!

Does your current desk job bore you? Are you ready to charge up your career? Have you always wanted to build sophisticated tower systems to shoot batteries with energy bullets?

To streamline its battery factory production, our company is looking for a Production Line Architect. Your primary task? Make sure the charging process runs smoothly.

Responsibilities

  • Design and implement efficient battery charging systems.
  • Innovate and solve complex puzzles on dozens of diverse production lines.
  • Recycle energy bullets to earn the company Eco Credits.

Benefits

  • Unique job description: a mixture of puzzle, automation, and tower defense.
  • Creative freedom: solve the production lines your own way.
  • Chance to work with a revolutionary tower charging system: only one tower shoots, and the others transform the bullets.
  • Time is not a limit: Rewind and fast-forward to any production phase and work at your own tempo.
  • High safety standards: No employee, visitor, or other being gets hurt. (Violence-free)
  • Procedural and customizable tower-generated soundtrack: Each tower system emits a characteristic melody.

Qualifications

  • Proficient in puzzle-solving and automation techniques.
  • Strong problem-solving skills with a creative approach to challenges.
  • Proven track record in designing and optimizing production systems.
  • Not afraid of free-flying bullets.
  • Experience in tower defense or analogous strategic fields is a plus.

Battery charging process step by step

Our battery factory uses a revolutionary charging process: shooting the batteries with energy bullets. While this system entails some inherent risks, it has proven to be extremely efficient.

Energizing and recycling bullets

The Bullet Tower shoots basic bullets that don't carry much energy. It is, therefore, desirable to energize them in Energy Towers before they hit batteries. It is also useful to recycle bullets that do not hit any battery in the Eco Tower. This earns the company Eco Credits and keeps environmentalists at arm's length.

Changing bullet direction

Due to the complicated layouts of our factory floors, it is often necessary to change the bullet path to avoid an obstacle. This can be achieved by Bend Towers that change the bullet's direction by 90 degrees.

Splitting bullets

Building multiple Bullet Towers to increase the number of bullets in circulation can be quite expensive. So here's an alternative: Split Tower takes an already existing bullet on the input and splits it into three bullets with reduced energy.

Fusing bullets

To create the most powerful bullets, it is necessary to utilize the Fuse Tower that fuses the energies of three incoming bullets into one. The combined bullet has very high energy and pierces through batteries instead of being destroyed. This way, only a fraction of the energy will be used for charging, and the rest will pierce through.

Routing bullets

The Junction Tower is quite versatile and can be used in various situations. It can chain bullet streams, fuse them, and perform complex bullet-routing tasks. Furthermore, the routing direction can be switched when hit from the side with the lever.