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| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher. | ||
Updated: Jul 14, 2026Publisher statusHow the game's publishing relationship is classified. | ||
Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game. | ||
Updated: Jul 14, 2026Release statusWhether and how the game has been released. |
Media
6 itemsAbout the Game
[Omni-Dissonance]: 3I/ATLAS is a zero-gravity experience about exploring small sections of a vast, alien structure. You've awoken, after your crew has vanished.
Drift through its otherworldly architecture to collect the black boxes containing their neural data and read fragmented clues to what drew them here.
There’s no going back, only deeper in. Find your own solace in the quiet terror of isolation and the haunting pull of the unknown

Features:
- True zero-gravity: Flip, roll, and navigate in complete freedom of movement.
- Neo-retro aesthetic: A familiar but new aesthetic that does not directly replicate a single style.
- Short runtime: Around an hour of gameplay. With objectives locations that shift each playthrough.
- Mysterious Megastructure: An immense, disorienting labyrinth that is both tranquil and ominous.
- Lurking Presence: Avoid the entity that stalks the twisting halls.

Who this game is for:
- Games as an art
- Cryptic meta-narrative
- Self-motivated exploration
- Megastructures
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