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[omni-dissonance] header art

[omni-dissonance]

You've awoken, after your crew has vanished. Drift through its otherworldly architecture to collect the black boxes containing their neural data and read fragmented clues to what drew them here.

Steam Page
Release
December 1, 2025
244 days ago
Steam Reviews
Positive20 reviews100.0%

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Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher.
Updated: Jul 14, 2026Publisher statusHow the game's publishing relationship is classified.
Search Google: How is [omni-dissonance] and Mars Bacon LLC funded?FundingThe known source of funding behind the game.
Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game.
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Media

6 items

About the Game

[Omni-Dissonance]: 3I/ATLAS is a zero-gravity experience about exploring small sections of a vast, alien structure. You've awoken, after your crew has vanished.

Drift through its otherworldly architecture to collect the black boxes containing their neural data and read fragmented clues to what drew them here.

There’s no going back, only deeper in. Find your own solace in the quiet terror of isolation and the haunting pull of the unknown

Features:

- True zero-gravity: Flip, roll, and navigate in complete freedom of movement.

- Neo-retro aesthetic: A familiar but new aesthetic that does not directly replicate a single style.

- Short runtime: Around an hour of gameplay. With objectives locations that shift each playthrough.

- Mysterious Megastructure: An immense, disorienting labyrinth that is both tranquil and ominous.

- Lurking Presence: Avoid the entity that stalks the twisting halls.

Who this game is for:

- Games as an art

- Cryptic meta-narrative

- Self-motivated exploration

- Megastructures