
Oh Satan, I gotta hide
A Prophunt game made by Students at a Folk Highschool Named "Asane Folkehogskole" in norway Hide around our school or look for the monster's that have become Props
Developer
Publisher
Release
November 18, 2023
2 years and 258 days ago
Steam Reviews
Positive12 reviews83.3%
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Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
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Media
10 itemsAbout the Game
The props have gone wild, hunt all of them down to win.
This is a typical Prop hunt made by a small group of students.
You either become a hunter or a prop.
As a hunter, your job is to search the level to find all the props within the timelimit. worry not, the more props you kill the more hunters will join you in the hunt.
As a prop, your job is to hide as an objekt. anywhere is allowed but will your friends like it? That we wont know. want to annoy your friends? good, good. We have a taunt button just for that.
hope you will enjoy our little school project.
Disclaimer: This is a school project made in a few months by students going to a Folk Highscool in Norway, its not a serious gamedev class. The only way to play this game is to do it on a local network, or using software to emulate that. Its a bit simple, but we had a lot of fun making it! The goal was to release it on steam, so we did!
This is a typical Prop hunt made by a small group of students.
You either become a hunter or a prop.
As a hunter, your job is to search the level to find all the props within the timelimit. worry not, the more props you kill the more hunters will join you in the hunt.
As a prop, your job is to hide as an objekt. anywhere is allowed but will your friends like it? That we wont know. want to annoy your friends? good, good. We have a taunt button just for that.
hope you will enjoy our little school project.
Disclaimer: This is a school project made in a few months by students going to a Folk Highscool in Norway, its not a serious gamedev class. The only way to play this game is to do it on a local network, or using software to emulate that. Its a bit simple, but we had a lot of fun making it! The goal was to release it on steam, so we did!