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Obsolete - Salvation Protocol

Obsolete is a roguelike RTS where units act autonomously allowing you to plan and react without micromanagement. Customize your loadout, exploit synergies and establish your own strategy.

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Search Google: Who developed Obsolete - Salvation Protocol?Developer scaleThe operating scale of the game's developer.
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About the Game

You are an obsolete AI seeking the safety of "Babylon" intranet.

Defeat Interdictors blocking your escape in this compact real time strategy experience.

Autonomous units allow you to plan and react without micromanagement.

Customize your loadout, exploit synergies and establish your own strategy.

  • Units spawn is base on an interval of 12 sec (Tick). Allowing you to plan and create group of units that synergize.

  • Units act autonomously. They will move in formation base on their role along the path you set.

  • Units use their abilities automatically based on target priority or specific trigger.

  • Use the unique abilities of your AI character to support your units or harm the enemy ones.

  • You are not limited to your character abilities, you will find additional Scripts (AI abilities) allowing further customization of your playstyle.

  • Install a variety of modules, mods and scripts in your Memory Heap. Creating a multitude of possible strategy.

  • Further adapt your strategy against specific Interdictor with the Tech tree of each units or modules that reset each combat.

  • Use Fragments salvaged on fallen elite enemies to further improve and customize your AI own personal abilities.

  • Keep interesting items in your storage and reconfigure your loadout before a Interdiction to better counter your enemy composition.

  • No hidden information, know which Interdictor or Gatekeeper (Enemy AI) you will encounter, their loadout, mod and the map you will battle on.

  • Use the Codex and the nested tooltips system to learn every things about modules, units, scripts, skills, effects, etc.

  • Enemy AI abide by the same rules as you, they manage and are limited by the same resources.

  • Their loadouts are created from the same modules, mods and scripts you can salvage during your escape (Exception being Gatekeepers abilities).