indiegame.fan
OBSCENE header art

OBSCENE

OBSCENE is a 1–4 player co-op horror game set in a cursed forest. Find and place ritual items while a relentless entity hunts you. It grows stronger with each step you take. Hide, survive, and work together—because once you're outside, you're never truly safe.

Steam Page
Developer
Publisher
Release
Coming Soon
Steam Reviews
No reviews yet

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Search Google: Who developed OBSCENE?Developer scaleThe operating scale of the game's developer.
Search Google: Who published OBSCENE?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is OBSCENE self-published or published by Obscene Games?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is OBSCENE and Obscene Games funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for OBSCENE and Obscene Games?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of OBSCENE?Release statusWhether and how the game has been released.

Media

12 items

About the Game

OBSCENE is a multiplayer horror experience where up to four players must work together to survive a cursed forest and complete a deadly ritual. You and your team awaken at a dimly lit campfire, surrounded by darkness. Scattered across the map are seven ritual items, hidden within locations like an abandoned house, a graveyard, a lakeside cabin, and forgotten campsites. Your objective is simple—find the items and return them to the altar. But you are not alone. A relentless entity stalks the forest. It roams, listens, and adapts. The more progress you make, the stronger and more aggressive it becomes—moving faster, sensing from farther away, and closing in without warning. If it fails to find you, it will reposition itself… closer. Safety is temporary. Buildings may offer brief refuge, but the ritual can only be completed outside. To finish what you started, you must step back into the darkness. Teamwork is essential. Players who fall are not lost forever—if someone dares to carry the single-use resurrection stone. But choose wisely. Once taken, it cannot be dropped. Every match is different. Item locations change, forcing players to adapt, split up, and take risks. The final ritual item only appears once the others are placed—ensuring no one escapes the tension early.