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Novus Terminus: First Flags

Novus Terminus: First Flags is a cozy logistics city builder. Found settlements, design road networks and watch your carriers transport goods from flag to flag. Three unique clans, visible supply chains and a handcrafted low-poly world await you.

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Search Google: Who developed Novus Terminus: First Flags?Developer scaleThe operating scale of the game's developer.
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Search Google: Is Novus Terminus: First Flags self-published or published by BlackStreamGames?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Novus Terminus: First Flags and BlackStreamGames funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Novus Terminus: First Flags and BlackStreamGames?Creative controlWho appears to retain creative control of the game.
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About the Game

Set new frontiers in uncharted lands.                                                                                                                                              

     

Novus Terminus: First Flags is a logistics city builder for everyone who misses the feel of classic Settlers games. With modern design and fresh ideas!                         

Every good is real.                                                                                                                                                                  

No abstract resource UI. Every log, every loaf of bread, every iron ore exists physically in the world. You see it sitting on a flag, picked up by a carrier and transported to the next building. Jams are visible and solvable.                                                                                                                                        

Your road network is your puzzle.                                                                                                                                                    

Plan roads, place flags, build depots. The right infrastructure decides success or failure. Watch your transport chains develop, optimise bottlenecks and experience the moment when everything clicks into place.                                                                                                                                                          

  

Three clans, three playstyles.                                                                                                                                                       

Wood Clan — Asian inspired, renewable resources. Fast but fragile.                                                                           

Stone Clan — Roman heritage, massive fortresses. Slow but unshakeable.                                                                                                

Iron Clan — European, donkeys for fast logistics, Knights. Expensive but efficient.

                                                                                                                                                                                         

Features:                                                                                                                                                                          

• Procedural islands with 7 biomes — every game a new world                                                                                                                          

• Visible supply chains — from the woodcutter through the sawmill to the construction site                                                                                         

• 33+ unique buildings per clan with animations                                                                                                                                      

• Settlers with 20+ animations — working, carrying, eating, sleeping

• Realistic ocean waves, swaying grass, trees in the wind                                                                                                                            

• Handcrafted low-poly aesthetics — cozy, clear, timeless                                                                                                                            

• Production chains, easy combat system

• Multiplayer planned

Follow our development in the devlog at