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Nothing to Declare

You are a Federal Police officer at Brazil's largest airport. Check passports, interrogate, expose lies, and hunt down fugitives—decide who gets in. The law is real, the bills are pressing, and the bribes are tempting. 22 days, 5 endings. Inspired by the real-life inner workings of Guarulhos (BRA).

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About the Game

Terminal 3, Guarulhos. It's 8:00 AM, and the line never seems to end.

Play as a Federal Police officer responsible for interviewing passengers, checking documents, and deciding who enters the country, who is sent for inspection, and who leaves in handcuffs.

The main campaign follows the Federal Police, with cases involving immigration, forged documents, and wanted persons. Early versions of the Federal Revenue and IBAMA careers are also available, with more content planned in future updates.

Question passengers, compare their answers with official records, and confront inconsistencies. Nervous travelers aren't always guilty, and the calmest passenger may have the most to hide.

Cases are inspired by Brazilian law and adapted for gameplay, covering customs allowances, cash declarations, smuggling, wildlife protection, drug trafficking, and more.

Outside the airport, bills, unexpected expenses, and corruption test your integrity. Every decision shapes the story and leads to one of five endings.

Use tools inspired by real airport procedures, including baggage X-rays, manual inspections, body scanners, K-9 units, and government databases.

Fully localized in Brazilian Portuguese and English.

This is a work of fiction inspired by real procedures. Legal references have been adapted for gameplay and are not intended as legal guidance.