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Not a Trolley Problem! header art

Not a Trolley Problem!

A dark-humor idle clicker where you drag hapless pedestrians onto the trolley tracks. Every splat pays out. Spend coins on faster hands, bigger trolleys, and satirical upgrades. There's no trolley problem — just a trolley solution.

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Search Google: Who developed Not a Trolley Problem!?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Not a Trolley Problem!?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Not a Trolley Problem! self-published or published by NEOTOLIS LLC?Publisher statusHow the game's publishing relationship is classified.
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Search Google: Who controls the creative direction and IP for Not a Trolley Problem! and NEOTOLIS LLC?Creative controlWho appears to retain creative control of the game.
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About the Game

You're not a philosopher. You're a hand.


Not a Trolley Problem! is a dark-humor incremental idle clicker where you drag hapless pedestrians onto the trolley
tracks and watch the fare box fill up. Every splat pays out. Every upgrade makes the splats bigger. And the trolley?
The trolley keeps coming.

Core Loop

  • Drag and release. Pluck NPCs off the curb with your sticky finger and place them on the rails. Timing
    matters. Aim matters. Physics matters a little.
  • Watch the fare box tick up. Every ran-over NPC drops coins. Rich, rare, VIP and boss tiers drop a lot more.
  • Buy smarter upgrades. Faster grab. Bigger trolley. Auto-grabbers that work while you don't. 60 levels of
    progression across 6 locations.
  • Make choices that kind of matter. Rank-up cards offer satirical dilemmas — elite preset? mass preset? marked
    target? Stack multipliers your way.

What's In It

  • Satisfying idle-meets-active loop: grab with your hands, then watch the auto-grabbers take over
  • Doodle art with a comic-noir mood
  • Six unlockable locations, each with their own NPC flavor
  • A boss every minute, because why not
  • 60-level upgrade ladder with a skin swap every ten tiers

Not a Real Moral Question


There's no dilemma. There's no ethics committee. There's a trolley on a loop, a crowd on the curb, and a pocket full
of coins. What you do with all three is up to you — but the math is pretty clear.

There's no trolley problem. Just a trolley solution.