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Not a Dog header art

Not a Dog

What will the world look like on behalf of a cute little dog driven by a cherished wish? Will you follow your dream or stay with your beloved owner, find a new life, or greet the dawn with your loyal friend?

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Search Google: Who developed Not a Dog?Developer scaleThe operating scale of the game's developer.
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Search Google: Is Not a Dog self-published or published by Lis Studio M&A?Publisher statusHow the game's publishing relationship is classified.
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Search Google: Who controls the creative direction and IP for Not a Dog and Lis Studio M&A?Creative controlWho appears to retain creative control of the game.
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About the Game

Not a Dog is a touching third-person adventure with elements of detective, role-playing and arcade game.

What can happen on an ordinary summer day during a lazy watching TV show about animals? But it was then that a dream was born in the head of Chihuahua Goldie, which will lead a player through several locations, introduce the local inhabitants and their secrets, reveal interesting facts about various dog breeds, force to use wits and agility.

 

VARIETY OF LOCATIONS

Get the news in the yard, don't get lost in the city streets, visit a house in the village, explore the forest paths - wherever you go, exciting discoveries await you.

INTERACTIVITY AND PHYSICS

The world is not a static picture, and Goldie is extremely inquisitive. Isn't a walk made to sniff every stone, dig in tree roots, explore mysterious bushes or play with a ball? Interact with your surroundings, gather information, expand your inventory, and just have fun!

 

CHARACTER PROGRESSION

Every journey toward a dream is a thorny path. Goldie will need a keen sense of smell, enviable agility and stealth skills to achieve the goal. Complete quests, play mini-games, perform stunts to help the heroine. You can always track progress in a special menu.

INTERACTION WITH NPCs

What adventure would do without interesting encounters? By chatting with other dogs or overhearing a flock of birds, you can learn a lot. Not all characters are friendly, but you can change that. Help others by completing tasks. Examine your companions to gather information about them and use deductive reasoning. Give gifts. These actions can increase your likeability and open up new opportunities.

OTHER FEATURES

  • Procedural generation of NPC/quest sets

  • Unique items for character customization

  • Interesting facts about dogs

  • Decorating the house with collectibles

  • More than 30 animations for each quadrupedal character