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NoseBound

A classic Point & Click adventure set in a stylized Noir world. What starts as a routine detective case quickly spirals into a Lovecraftian nightmare. Interrogate suspects, deduce the truth, and uncover secrets that were better left buried.

Steam Page
Release
December 9, 2024
1 year and 236 days ago
Steam Reviews
Positive48 reviews87.5%

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Updated: Jul 13, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 13, 2026Publisher scaleThe operating scale of the game's publisher.
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Search Google: Who controls the creative direction and IP for NoseBound and Quarantine Interactive?Creative controlWho appears to retain creative control of the game.
Updated: Jul 13, 2026Release statusWhether and how the game has been released.
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Media

17 items

About the Game





NoseBound is a modern style point and click adventure game that proposes an entangling detective story. By combining entertaining puzzles and dramatic scenes of action, the game sinks the player in a charmed, churned circle of deception, noire ambiance and a very peculiar opponent.

Key Features
• Pick-up Items, combination, basic crafting.
• Black & white Filters, Film noise, Scratches
• NP Characters with dialog options
• Puzzle mechanisms.
• Ladders, and other physical improvements of the character
• Pick-lock, breaking windows, and other alternate difficulties.
• Gunfights, duel combat, chasing, on special occasions to emphasize drama.



In NoseBound, you play as the character Ray Hammond, a private eye with a gritty past and unorthodox methods to pull off his job. The story brings you back and forth, from the end to the very beginning. Yours is the chance to find out what happened, how it happened, and to live the story by yourself.

The phone rings, you equip yourself with the basic detective gear and off the office you go. You start the investigation, interrogate some contacts, snoop around following clues, and as soon as you poke your nose deep enough, the big troubles begin. Troubles you may solve with your wits, or your guns.





NoseBound is heavily inspired by the works of H. P. Lovecraft, (The Call of Cthulhu) Raymond Chandler, (The Big Sleep) Dashiel Hammet (Red harvest). There is also a great work of reference on several Occult authors. Such as Aleister Crowley, Eliphas Levi, Papus and even Cornelius Agrippa. And when we say inspiration, it means that the game is not a transcript of any of these authors plays but aims, by the combination of this mixture of elements, to achieve something new and flesh, I mean, fresh.