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NOMSTERS

A 1v1 physics game about two round monsters trying to steal an entire city from each other in 45 seconds. The heavier one wins.

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Search Google: Who developed NOMSTERS?Developer scaleThe operating scale of the game's developer.
Search Google: Who published NOMSTERS?Publisher scaleThe operating scale of the game's publisher.
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Search Google: Who controls the creative direction and IP for NOMSTERS and Igor Yakunin?Creative controlWho appears to retain creative control of the game.
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About the Game

NOMSTERS is a 1v1 physics brawl. One spawn, one tiny city, 45 seconds. (you can play with aggressive bot as well) 

You are a Nomster. You generate your own gravity field. Chairs, bikes, benches... anything.

Open your gravity and watch a whole street lift off, spiral around you, and slam into your hoard. Everything in this city belongs to whichever of you takes it first.

Drop your gravity, hit sprint speed, ram him. Physics decides what breaks.

The city is procedurally built fresh for every single match and perfectly balanced. So three rounds should be fair.