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NODGE header art

NODGE

Don’t get hit. Everything else gets harder.

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Release
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Notes
Latest Contributor: IGF TeamEdit notes
Search Google: Who developed NODGE?Developer scaleThe operating scale of the game's developer.
Search Google: Who published NODGE?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is NODGE self-published or published by KarateSalad Games?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is NODGE and KarateSalad Games funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for NODGE and KarateSalad Games?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of NODGE?Release statusWhether and how the game has been released.

Media

7 items

About the Game

Nodge is simple:

don’t get hit.

Everything moves to the music.

If you hesitate, you die.

If you mess up once, it’s over.

You’re a single point.

Obstacles come from everywhere.

The longer you survive, the worse it gets.

No upgrades.

No safety net.

•Just movement and reaction.

Almost no set patterns.

Follow the beat.

Die.

Try again.

Profit??.

Content

•15 tracks.

Each one faster and more chaotic than the last.

•Global leaderboards if you care about score

•If you like fast arcade games where you die a lot and instantly retry, you’ll probably like this.