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No Wings Required header art

No Wings Required

Start your first day at work as an unqualified duck with a balloon and way too much confidence. Wander the Featherfall Islands, help quirky locals, and learn that “winging it” might actually be a real career strategy.

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Game contextLatest: IGF Team
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Latest Contributor: IGF TeamEdit notes
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher.
Updated: Jul 14, 2026Publisher statusHow the game's publishing relationship is classified.
Search Google: How is No Wings Required and Zuko Studios funded?FundingThe known source of funding behind the game.
Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game.
Updated: Jul 14, 2026Release statusWhether and how the game has been released.

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7 items

About the Game

What you can expect:

  • 2 – 5 hours of relaxed exploration, with plenty of replayable mini-games to enjoy along the way.

  • Balloons, lots of them. Some are hidden, others are not, but they're everywhere.

  • Characters with over-the-top personalities. Some are mean, some are nice, and some are just… interesting.

  • Charming music. We worked with the incredibly talented folks at Fablefly Music to create a soundtrack that is both playful and curious.

  • A chill collectathon with no rush and no stress. Wander around, discover things, and play however fast (or slow) you feel like.

  • A world that feels nostalgic, inspired by the games we grew up with and that familiar urge to revisit them years later.

  • A sincere game about flying around, having fun, and embracing what makes you… you.