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No One Here But Me header art

No One Here But Me

Manage your computer club, receive clients and keep order. But be careful who gets out of the elevator.

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Latest Contributor: IGF TeamEdit notes
Search Google: Who developed No One Here But Me?Developer scaleThe operating scale of the game's developer.
Search Google: Who published No One Here But Me?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is No One Here But Me self-published or published by Blue Cat studio?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is No One Here But Me and Blue Cat studio funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for No One Here But Me and Blue Cat studio?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of No One Here But Me?Release statusWhether and how the game has been released.

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5 items

About the Game

You open the club.
Monitors hum. Lights flicker. The elevator keeps running.
Clients come and go. You take payments. You turn on the machines. You keep things quiet.

Sometimes something else arrives.
Sometimes you wish it didn’t.

You feel tired. Hungry. Unsteady.
But the work must continue.

Keep it running.
Keep it clean.

FEATURES

  • Manage a place that feels familiar, yet deeply wrong.

  • Monitor your hunger, thirst, sanity, and exhaustion.

  • Welcome guests. Handle problems. Survive the shift.

  • PSX-inspired visuals, VHS noise, distorted ambience.

  • A slow descent into isolation and routine.