
NO ONE
NO ONE is a VR puzzle game where you have to connect the mirrors in the right order. When you succeed, you can get clues to the scene of the incident in the mirror. Become a detective and collect clues. Then the truth of the incident in the room will be revealed.
Developer
Publisher
Release
November 17, 2017
8 years and 260 days ago
Steam Reviews
1 user reviews1 reviews0.0%
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Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher. | ||
Updated: Jul 14, 2026Publisher statusHow the game's publishing relationship is classified. | ||
Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game. | ||
Updated: Jul 14, 2026Release statusWhether and how the game has been released. |
Media
11 itemsAbout the Game
VR Only.
There is a clue in the mirror about the situation at the time of the incident. You can obtain the clues by connecting the mirrors in the correct order using light. Then you can use a clock to go back in time.

TIPS :
Look around closely.
There are objects in the room that can reflect. You can use it to solve the puzzle.
Focus on the sound.
Listen to where the sound is coming from. You might get a hint about the puzzle.
Look at objects that seem to be reflective.
A special effect appears when a eyes reach an object. You can use this to see which objects are reflecting.
There is a clue in the mirror about the situation at the time of the incident. You can obtain the clues by connecting the mirrors in the correct order using light. Then you can use a clock to go back in time.

TIPS :
Look around closely.
There are objects in the room that can reflect. You can use it to solve the puzzle.
Focus on the sound.
Listen to where the sound is coming from. You might get a hint about the puzzle.
Look at objects that seem to be reflective.
A special effect appears when a eyes reach an object. You can use this to see which objects are reflecting.