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No Mana, Just Dice

Zero Mana. Massive Debt. No Mana, Just Dice is a tactical turn-based roguelike. Play as a dropout witch who needs dice just to take a single step! Use your limited dice to maneuver and attack, outsmart your bad luck, and seize the wish-granting scroll to rewrite your fate.

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Developer
Release
February 4, 2026
179 days ago
Steam Reviews
Very Positive172 reviews88.4%

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Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
Dice Capital is part of Electronic Arts.
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher.
Jungle Game Lab meets the large-publisher game and partner thresholds.
Search Google: Is No Mana, Just Dice self-published or published by Jungle Game Lab?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is No Mana, Just Dice and Jungle Game Lab funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for No Mana, Just Dice and Dice Capital?Creative controlWho appears to retain creative control of the game.
Updated: Jul 14, 2026Release statusWhether and how the game has been released.
Jungle Game Lab is listed as a separate publisher for this release.

Media

6 items

About the Game

"Heh heh... Behold the providence of darkness..." (Please, anything but a 1!)

Meet the disgrace of a prestigious magical family: a 'Zero Mana' dropout witch. All she has are massive debt and a set of 'sketchy, defective dice' bought from a loan shark. To overturn her miserable fate, she reluctantly enters the dungeon to find the legendary 'Wish-Granting Scroll.'

She acts like a cool, dark mage on the outside, but inside? She’s trembling in her boots. At every crossroads of fear, guide her with your 'Perfect Strategy!'

The Cowardly Witch's Dilemma 

"Use the dice to run, or use them to fight?"

  • Perfect Information: Enemy actions are 100% telegraphed. Find the optimal ratio between movement and offense each turn.

  • Desperate Resource Management: You hold only 4 dice. Use a high roll to sprint away, and you lose firepower. Go all-in on the attack, and you're a sitting duck. Every die counts.

You can't control the odds, but you can design the outcome.

If the dice won't listen, just change the 'Scroll'.

  • Rethinking Dice Values: Every scroll interprets numbers differently. A generic '1' could be a failure on one scroll, but a critical hit on another.

  • 4 Scrolls, Condensed Strategy: You can only bring 4 scrolls into battle. Find the perfect balance between range, AoE (Area of Effect), survival, and impact.

Game Summary

  • Dice-Driven Tactics: A desperate survival roguelike where every action—from walking to striking—hinges on your dice rolls.

  • Telegraphed Combat: Enemy intents are fully visible. Enjoy the strategic thrill of allocating limited dice between 'Survival (Move)' and 'Impact (Attack).'

  • Dynamic Scroll Deck-Building: Collect scrolls that change range and effects based on dice values. Control every variable with a compact deck of 4 scrolls.