
No, I'm not a Human
WARNING. Stay inside. Lock your doors. Close the blinds. Only let humans in. Eliminate all Visitors. An anxiety horror about paranoia in the End of Times.
Does this feel indie?
Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 13, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 13, 2026Publisher scaleThe operating scale of the game's publisher. | CRITICAL REFLEX meets the large-publisher game and partner thresholds. | |
Updated: Jul 13, 2026Release statusWhether and how the game has been released. | CRITICAL REFLEX is listed as a separate publisher for this release. |
Media
10 itemsAbout the Game
Don’t Panic
Sunrise. Twilight of Earth. The world is ending. Acrid auromas of sun-scorched streets fill the air. Blackened corpses gnarled into shapes of agony line streets. Peering outside is enough to scorch eyes from the socket. The only refuge is in the night.
But the night belongs to the Visitors.
Let the Right Ones In
A knock on the door. A solitary voice, begging for refuge. They look like us. Talk like us. Smell like us. Are they us? Look for the signs.
Your Guests, Your Death
Isolation is not an option. The Visitors will overwhelm us. Let some in. Hear their stories. Some will help. Some will need help.
Some are Visitors.
Do What You Must
The Visitors kill. Kill them first. Interrogate the guests. Do what must be done.