
No Gravity No Sanity
"No Gravity No Sanity" plunges players into a single-player narrative horror, unveiling the aftermath of a monumental scientific breakthrough—the creation of the first black hole under terrestrial conditions.
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Game contextLatest: IGF Team
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6 itemsAbout the Game
In the 1970s, the world's leading nations entered into an active space race. The depths of space mesmerized humanity like never before. People dreamed of unreachable galaxies and the wealth that could be obtained there. However, other research and developments were underway—highly ambitious and seemingly impossible. Humanity began to discuss the possibility of interstellar travel, but to achieve this, wormholes needed to be studied. For years, secret research was conducted to recreate a miniature black hole under Earth's conditions, and... the scientists succeeded. It existed only for a moment, but the consequences for humanity were colossal. Anomalies began to be recorded worldwide—gravitational distortions causing objects to start hovering in the air. Initially, this was hidden from the public eye. However, over time, the problem became evident. The anomalies grew stronger and stronger until... until they were followed by them—people dubbed them "abductors." These creatures began to appear more and more frequently following the anomalies, and soon people realized that if objects started flying around the room, the abductor was nearby. Where they came from is unknown, but their goal is very clear—human souls. They feed on our minds. The wealthiest and most influential people in the world began building bunkers in hopes of hiding from the threat. Thus, while dreaming of conquering the distant cosmos, humanity buried itself deep into the planet. And it is in one of these bunkers that the main story unfolds...