
No Beer Left Behind!
2D sokoban puzzle game with pixel art and an 8-bit soundtrack. You play as a dwarf tidying up his cellars. The goal is simple: get every barrel onto its marked spot, and the level is solved. But sometimes you need to drink a beer!
Does this feel indie?
Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Media
6 itemsAbout the Game
Barrels are never where they should be!
2D sokoban puzzle game with pixel art and an 8-bit soundtrack. You play as a dwarf tidying up his cellars. The goal is simple: get every barrel onto its marked spot, and the level is solved. But sometimes you need to drink a beer!
Gameplay
You push barrels across a grid, one tile at a time. Barrels can only be pushed, never pulled. Back one into a corner or against a wall and it's stuck, so every move is worth thinking through.
Your main obstacle is the gates blocking the way. To break a gate, the dwarf drinks a mug of beer. But it's strictly one mug at a time: drink, break one gate, drink again, break the next. And there's usually less beer on a level than there are gates, so part of the puzzle is deciding which gates to break, and in what order.
There are no clocks and no move counters, so there's never any rush. And if you slip up, any action can be undone, which means you'll never have to restart a whole level over a single misplaced barrel.
Features
• Classic sokoban puzzle gameplay
• Beer-powered gate breaking mechanic
• Handcrafted puzzles
• Unlimited undo
• No timers or move limits
• Hand-drawn pixel art
• 8-bit soundtrack