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Updated: Jul 13, 2026Release statusWhether and how the game has been released. |
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8 itemsAbout the Game
It's not about making it out alive. It's about making sure no one ever knew you were there.
Ninja Simulator is a stealth game with roguelike elements where every kill and every second spent unseen shapes what you unlock next - new skills and new parts of the story.

Become the ghost they whisper about
Read a patrol, then pick your moment - and get close enough that your enemies never even see the blade that ends them. But be aware of your surroundings - one wrong call and all hell breaks loose.
Mastery has a price - and a reward
Every mission is judged on how well you disappeared: silent takedowns and bodies hidden from sight. Get spotted, and you pay for it in lost points. But this isn't scoring for its own sake - the Honor Points you earn unlock new skills on your skill tree. They also open the way to new maps, pushing the story forward. The better the shadow you become, the more of the world - and the game - you get to see.
Every try is different
Every run hands you a new randomized set of skills, drawn from everything you've unlocked so far. Ancient scrolls let you vanish or see through walls. Sacred Statues turn up at random as you play, each one changing the rules a little - your damage might increase, the gold you carry out of the mission might multiply, or something might just as easily work against you instead. Even the map shifts beneath you: targets and loot rarely turn up in the same place twice. Every run asks you to think like a ninja all over again.
A shadow's kit
Poisoned onigiri to take out an unsuspecting guard. Smoke bombs to vanish when things go wrong. Shuriken for the classic silent strike. And every body you drop fits just as neatly into a bush - or a closet. The tools of the trade, in your hands.
The environment is your weapon
A construction site with crates swinging on ropes overhead, one cut away from crushing whoever stands beneath them. A hive of bees, one hit from becoming someone else's problem. A stack of beams that comes down loud enough to pull every guard in earshot toward the noise - and away from you. The world around you is full of ways to end a fight before it starts, if you know where to look.
A missed perfect run isn't the end of the story - go again and get it right, or move on and let it push you forward anyway. Your village grows with it too - new vendors set up shop and bring new unlocks within reach, once you've earned them.
Survival was never the point. Being a legend no one ever saw was.
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