indiegame.fan
Nights of the Sleeping God header art

Nights of the Sleeping God

Highly moddable classical roguelike with persistence dungeons and fully simulated physics and chemistry.

Steam Page
Developer
Publisher
Release
May 30, 2026
64 days ago
Steam Reviews
9 user reviews9 reviews100.0%

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Nights of the Sleeping God?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Nights of the Sleeping God?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Nights of the Sleeping God self-published or published by Codevanger?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Nights of the Sleeping God and Codevanger funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Nights of the Sleeping God and Codevanger?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Nights of the Sleeping God?Release statusWhether and how the game has been released.

Media

6 items

About the Game

You did not come here to return, did you?

Descend into a classic roguelike where nothing is scripted - chemistry, physics, and anatomy are simulated.

Forge weapons from flesh and bone, cast magic you must learn yourself, eat your enemies, die and try again - all on your way to godhood. The paid cost will never be enough! 100 floors of madness, blood, grievance and monsters, that await you.

  • Highly Moddable: Everything can be changed as you see it fit - from AI behaviors to chemistry elements. 

  • Fully Simulated: Combat unfolds through physics, gases spread through the air, armor dents and weapons shatter, a well-placed blow can stop a heart cold - or start again. 

  • Bring your own gameplay: Create your weapon from bones and gold, cast magic that will stop hearts (even yours), or destroy everything with chemistry - there's no intended way to play! 

  • Persistence: The dungeon does not reset when you die. Your corpses, spilled blood, and slain enemies will stay. And they will never leave.